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Lt.morales heroes of the storm
Lt.morales heroes of the storm





lt.morales heroes of the storm

I didn’t want to remove the old reinforcements talent but I did want to make it available much earlier and I thought this would be a good way to do it. Its totally just there to bait people in to commenting. Morales a Shield equal to 4% of her maximum Health, stacking up to 6 times. Hitting heroes Displacement Grenade or casting safeguard grant Lt. ❢Loan: Reinforcement’s cooldown is increased by 8 seconds each time its used. After 10 seconds, or when the Ability is activated again, the Medivac will travel to the original cast location to unload its passengers. Caduceus Reactor is disabled while this is active.Īctive: Activate to call a Medivac Dropship at your Altar for your allies.

lt.morales heroes of the storm

Morales for 40% of her maximum Health over 4 seconds. I don’t know about you but I miss some of those old vision talentsĪctive: Consume 25 Energy to heal Lt. ❢ Reward: After hitting 30 Heroes, increase the detonation area of Displacement Grenade by 25%. ❢ Reward: After hitting 15 Heroes, reduce the cooldown of Displacement Grenade from 12 seconds to 9 seconds. ❢ Quest: Hit Heroes with Displacement Grenade. (Max energy gained reduced from 20 to 15)ĭisplacement Grenade generates 3 energy per hit. Generate 2 Energy each time Safeguard reduces damage, up to a maximum of 15 Energy per use and Caduceus Reactor also empowers safeguards heal by 50%. Passive: Increase Attack Range by 1.1, and Basic Attacks against Heroes generate 4 Energy. Many of the safeguard talents have also been changed.įinally, I’m not totally confident in this new medivac but this should make it more useful when you get a team that can’t use stim drone as well as you’d like while still being able to ferry people across the map to some extent.Īctive: reveal a small area on the map for 3 seconds. The change to Safeguard is pretty small all things considered but I’m fairly confident that seeing green numbers pop up is all it really needs to feel better. As a tradeoff for infinite healing, energy generation has been reduced overall. Energy management is still important here as toggling your trait on and off is where the big healing comes from. The change to heal beam should help you feel less worthless when you run out of energy. The biggest complaints I see with Morales are with Healing Beam and Safeguard not being exciting enough and overall feeling like a heal bot. While in the medivac, Morales and allies heal for 150 a second. Morales retains her basic abilities but cant basic attack.Īllies can right click the medivac to get in and can get out at any time. While piloting the medivac, Morales gains 30% movement speed and can move over terrain. Grant an allied Hero 75% Attack Speed and 25% Movement Speed for 10 seconds.Ĭompletely changed: Morales summons a medivac over 1.25 seconds that she then pilots for 12 seconds. Grant target ally Hero 35 Armor for 3 seconds.Īdded functionality: also heals the target for 140.įire a grenade that can be manually detonated, dealing 208 damage to nearby enemies and knocking them away. (Energy cost moved to trait, Healing per second reduced from 172 to 73.) Heal target ally for 73 Health per second as long as they are in range. (Energy regeneration reduced from 6 to 5) After not being active for 2 seconds, regenerate 5 Energy per second.Īdded functionality: toggle to increase the healing of healing beam to 172 at the cost of 8 energy per second. Morales regenerates 2% of her maximum Health per second. I also wanted to overall buff her just a bit as she does fall behind every other healer at the moment. As well as reworking medivac to make it more widely applicable. My main goals here were recuse some of her down time and give her some more utility. Morales has always been one of those heroes who wasn’t in desperate need of a rework but was a niche hero that not everyone enjoyed.







Lt.morales heroes of the storm